
(a) a Dungeoneer's Pack or (b) an Explorer's Pack.(a) a Shortsword or (b) any simple weapon.Starting EquipmentYou start with the following Equipment, in addition to the Equipment granted by your background: Skills: Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth Tools: any one type of artisan's tools or any one musical Instrument of your choice Starting ProficienciesYou are proficient with the following items, in addition to any Proficiencies provided by your race or Background. Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per monk level after 1st Hit Points at 1st Level: 8 + your Constitution modifier


As a monk, you gain the following Class Features.
