

This isn’t necessary for all frames, since the frame will copy the duration of the previous frame unless you manually specify it. Once you do that, you can assign various animation attributes to that layer.įor example, you can assign the number of loops for the animation, or the duration for each individual frame. To use this plugin, you need to create layers individually.Īfter doing that, you need to rename them but adding // in their name. This plugin is created by a user called midora, and it requires two additional plugins in order to work.

Create a new folder called App Files.In most cases, the plugin will come with instructions, so you’ll know where to extract it.įor the Windows Store version do the following:

Now extract the plugin to the required directory.Go to the Paint.NET installation directory at:.Extract the plugin to the required directory
